gzdoom.pk3 script error

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gzdoom.pk3 script error

Postby Consummation » Fri Jul 09, 2021 2:28 am

I am very new to gzdoom. Only about a year total of using the source port. About a week ago I started to have my wads not give updated level names or anything even when I load the deh file if the was came with one. Currently playing a doom 2 wad named Unholy Realms and I noticed a message on my console log at startup. I attached the console text. I am currently using the dev build as of July 8th 2021, gzdoom-x64-g4.7.0pre-70-g15a0baadd. I hope I have provided enough and if not let me know as I'm a noob and unfamiliar with Doom sourceports
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Consummation
 
Joined: 09 Jul 2021
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: Yes (Using Development/Testing Version)
Graphics Processor: nVidia with Vulkan support

Re: gzdoom.pk3 script error

Postby _mental_ » Fri Jul 09, 2021 3:46 am

The next build should work fine.
_mental_
 
 
 
Joined: 07 Aug 2011

Re: gzdoom.pk3 script error

Postby Consummation » Fri Jul 09, 2021 3:57 am

I appreciate your reply, and your patience for a doom source port noob. I saw the error and wanted to make sure it was nothing user error related
Consummation
 
Joined: 09 Jul 2021
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: Yes (Using Development/Testing Version)
Graphics Processor: nVidia with Vulkan support


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