Custom D_INTRO ends early

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Custom D_INTRO ends early

Postby OkDoomer174 » Fri Nov 20, 2020 6:49 pm

I'm planning on making a custom Doom level pack, and so far, the early stuff is going well, but for some reason, songs end abruptly (see the example below). Why does this happen, and is there a way to fix it? Thanks!
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OkDoomer174
 
Joined: 21 Oct 2020
Location: The Shores of Hell
Discord: TheParadoxBox#5382
Operating System: Windows 10/8.1/8/201x 64-bit
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Re: Custom D_INTRO ends early

Postby Kappes Buur » Sat Nov 21, 2020 5:29 pm

You cannot expect it to play more than there is in the mid file.
About halfways in there is silence.



The fix would be to truncate the silent part.
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Kappes Buur
 
 
 
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Re: Custom D_INTRO ends early

Postby OkDoomer174 » Sun Nov 22, 2020 7:50 pm

Kappes Buur wrote:You cannot expect it to play more than there is in the mid file.
About halfways in there is silence.



The fix would be to truncate the silent part.


You see, I actually tried it without the silence, initially. The silence was an attempt to get it to not end early, simply by pushing the ending back. The song actually ends in the beginning of the ending note.
OkDoomer174
 
Joined: 21 Oct 2020
Location: The Shores of Hell
Discord: TheParadoxBox#5382
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: Intel (Legacy GZDoom)


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