by Sophie Crankinmot » Mon Nov 09, 2020 3:46 pm
Despite the newest version of Guncaster needing the newest version of GZDoom, in the end, this new version slightly mucked with another mod: Trailblazer. For some reason, with vertical synch or rendering optimization on, the animations for the protagonist become jittery. These jittery motions do not apply when firing the weapons, just when walking. I tested the new version of GZDoom with different gameplay mods and so far, there have been no issues. I managed to fix the giant menu issue, so can anyone let me know how to fix sprite bugs? I'm not really a programmer and I haven't deeply checked all of the GZDoom menus, so if there is a sort-of sprite fix, please let me know.