Slade3: Doors are jammed?

Need help running G/Q/ZDoom/ECWolf/Zandronum/3DGE? Did your computer break? Ask here.

Moderator: GZDoom Developers

Slade3: Doors are jammed?

Postby Telemassacre » Wed Oct 28, 2020 5:25 pm

Hi, I'm making an urban level and i'm having trouble with putting doors in buildings, the doors are interactable, but all of them, instead of opening and closing, they just get stuck going up and down a few units. Can i fix this issue?
Telemassacre
 
Joined: 13 Oct 2020
Operating System: Windows 10/8.1/8/201x 64-bit

Re: Slade3: Doors are jammed?

Postby Gez » Wed Oct 28, 2020 5:59 pm

The thing about doors is that they're a sector action. This action is that the sector's ceiling raises to 4 units below the lowest neighboring sector, that is to say, the lowest ceiling height of any sector that shares a linedef with the door sector.

A common problem is if there's a sector that has a ceiling height equal to the door sector's floor height that neighbors the door. For example you can get this if you make two doors that teach each other. Guess what happens, the door when opened will dutifully go to 4 below lowest neighboring ceiling, lowest neighboring ceiling is already at the same height or lower than the door's closed position, so the door sinks into the ground instead of opening.

This is what your description of the problem reminds me of.
Gez
 
 
 
Joined: 06 Jul 2007

Re: Slade3: Doors are jammed?

Postby Telemassacre » Wed Oct 28, 2020 8:18 pm

Gez wrote:The thing about doors is that they're a sector action. This action is that the sector's ceiling raises to 4 units below the lowest neighboring sector, that is to say, the lowest ceiling height of any sector that shares a linedef with the door sector.

A common problem is if there's a sector that has a ceiling height equal to the door sector's floor height that neighbors the door. For example you can get this if you make two doors that teach each other. Guess what happens, the door when opened will dutifully go to 4 below lowest neighboring ceiling, lowest neighboring ceiling is already at the same height or lower than the door's closed position, so the door sinks into the ground instead of opening.

This is what your description of the problem reminds me of.


Thanks, this helped me a lot!
Telemassacre
 
Joined: 13 Oct 2020
Operating System: Windows 10/8.1/8/201x 64-bit


Return to Technical Issues

Who is online

Users browsing this forum: No registered users and 1 guest