GZDoom keeps crashing everytime I enter a map

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GZDoom keeps crashing everytime I enter a map

Postby puffleboi » Tue Sep 15, 2020 1:51 am

GZDoom keeps crashing everytime I play. It starts of normal at the menu but when I click a difficulty, it crashes.
Any help would be appreciated.
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puffleboi
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Re: GZDoom keeps crashing everytime I enter a map

Postby _mental_ » Tue Sep 15, 2020 2:32 am

Update drivers. Optionally, switch to LZDoom.
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Re: GZDoom keeps crashing everytime I enter a map

Postby puffleboi » Tue Sep 15, 2020 2:41 am

Ok, I'll try.
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Re: GZDoom keeps crashing everytime I enter a map

Postby drfrag » Tue Sep 15, 2020 2:47 am

There's a more recent legacy devbuild but it would also crash, updating drivers most likely won't help for that "card" but you could try.
Better use LZDoom and select the OpenGL renderer.
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Re: GZDoom keeps crashing everytime I enter a map

Postby puffleboi » Tue Sep 15, 2020 3:33 am

2 questions:
Is LZDoom identical to GZDoom?
What's the latest legacy build?

I can't update driver. My PC (Laptop) is really potato. It even lag in TNT:Evilution Map30.
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Re: GZDoom keeps crashing everytime I enter a map

Postby drfrag » Tue Sep 15, 2020 3:49 am

If course it's not identical but it's better than the legacy build (has everything there plus some extra features and should run most mods) and should not crash in your machine.
https://devbuilds.drdteam.org/gzdoom-vi ... aa2c74e.7z
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Re: GZDoom keeps crashing everytime I enter a map

Postby puffleboi » Tue Sep 15, 2020 5:06 am

Ok, thanks.
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Re: GZDoom keeps crashing everytime I enter a map

Postby puffleboi » Tue Sep 15, 2020 8:12 pm

Ok, I have now updated my driver but it still crashes. LZDoom it is..
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Re: GZDoom keeps crashing everytime I enter a map

Postby drfrag » Wed Sep 16, 2020 4:21 am

It's strange that LZDoom also crashes.
Try running it with '+gl_riskymodernpath 1' (or set it from the console) but could be worse.
If it still crashes set that cvar to 0 (or add '+gl_riskymodernpath 0') and run it with '+gl_renderbuffers 0'.
If it still crashes run it with '-glversion 2' (shortcut or ZDL) but that should make no difference.
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Re: GZDoom keeps crashing everytime I enter a map

Postby puffleboi » Wed Sep 16, 2020 8:05 pm

Apparently the latest legacy build, GZDoom 3.9vpre75, doesn't crash anymore. I'm confused.
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Re: GZDoom keeps crashing everytime I enter a map

Postby drfrag » Thu Sep 17, 2020 2:54 am

Usually it's the other way around with old intel cards. If it doesn't crash then use that devbuild, it's relatively recent.
You could always use the software renderer with any version.
If the GL renderer still crashes you could also try this devbuild, softpoly should run fast enough on your CPU.
https://devbuilds.drdteam.org/lzdoom/lz ... 53e1e2b.7z
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Re: GZDoom keeps crashing everytime I enter a map

Postby puffleboi » Sat Nov 14, 2020 3:59 am

Seeing this post again made me realized how pathetic my old potato laptop. Thanks so much _mental_ & drfrag, very cool :)
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