macOS GZDoom blasts speaker

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Contrary to popular belief, we are not all-knowing-all-seeing magical beings!

If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.

We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
fuchal
Posts: 2
Joined: Wed Mar 11, 2020 12:42 pm
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Re: macOS GZDoom blasts speaker

Post by fuchal »

I'm trying to figure out what causes it exactly. But I've found it most often happens when there are a number sounds at once - ie. group of monsters + chaingun. I can continue to see if I can pin it down further. Thanks for your help
_mental_
 
 
Posts: 3812
Joined: Sun Aug 07, 2011 4:32 am

Re: macOS GZDoom blasts speaker

Post by _mental_ »

Until the next releases of GZDoom and LZDoom ship, the workaround is to launch Audio MIDI Setup application, and to change Format from 48 000 Hz to 44 100 Hz for default output device.
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