Missing sounds in Wolf3d_TC_2.0.2 in gzdoom 3-2-1-x64

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wnderer
Posts: 4
Joined: Fri Sep 13, 2019 8:12 am

Missing sounds in Wolf3d_TC_2.0.2 in gzdoom 3-2-1-x64

Post by wnderer »

The only sound I get during game play is the pushing the wall sound with the use key. The menu sounds work. I'm running the Consolidated TC GZDoom.bat. The other bat files don't work. I have tried it with doom2, plutonia, tnt, ultimate doom, heretic, hexen and hexen deathkings IWADs. Any suggestions on what I should try to fix it? Thanks
wnderer
Posts: 4
Joined: Fri Sep 13, 2019 8:12 am

Re: Missing sounds in Wolf3d_TC_2.0.2 in gzdoom 3-2-1-x64

Post by wnderer »

I found it. In Wolf3D_Common.pk7/GameInfo.txt, the first line should be changed from
IWAD = "Wolf3D_Resources.pk3" to LOAD = "Wolf3D_Resources.pk3"
wnderer
Posts: 4
Joined: Fri Sep 13, 2019 8:12 am

Re: Missing sounds in Wolf3d_TC_2.0.2 in gzdoom 3-2-1-x64

Post by wnderer »

FYI:

Episode 4: Dark Secret hangs gzdoom in between the last scorecard and the final cut seen. Had to use task manager to shut down gzdoom.

Can't get from the Secret Level to Level 5 in Return to Danger. I get the error "Attempting to open menu of unknown type 'closemenu'"
_mental_
 
 
Posts: 3812
Joined: Sun Aug 07, 2011 4:32 am

Re: Missing sounds in Wolf3d_TC_2.0.2 in gzdoom 3-2-1-x64

Post by _mental_ »

We don’t care about 3.2.1 for almost two years, since the next release.
wnderer
Posts: 4
Joined: Fri Sep 13, 2019 8:12 am

Re: Missing sounds in Wolf3d_TC_2.0.2 in gzdoom 3-2-1-x64

Post by wnderer »

I believe the bugs are in Wolf3d_TC2.0.2 and not gzdoom. I put it all here for the next person who tries to play it and searches for why it is not working.
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