Certain Colors Bleeding Into Others?

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Certain Colors Bleeding Into Others?

Postby Figgy McSquiggins » Sun Aug 11, 2019 10:28 pm

It's my dumbass back again with more dumb questions! So when i'm looking around in doom, certain colors seem to lag behind for the shortest time. For example, if i'm looking left and right at a caco's corpse, the red on the edge of seems to leave the tiniest trail, a shadow of sorts, that blends with the color that should be there, sometimes leaving a solid black trail, a silhouette of sorts. Is this my monitor? I haven't noticed this in other games. I recorded it via my phone in slow motion to make sure my eyes weren't messing with me, and it's there.
Figgy McSquiggins
 
Joined: 01 Aug 2019
Discord: Figgy McSquiggins
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia (Modern GZDoom)

Re: Certain Colors Bleeding Into Others?

Postby Graf Zahl » Sun Aug 11, 2019 11:43 pm

Yes, it's your monitor. This is an effect that was particularly strong on those plasma TVs from 15 years ago but is not isolated to them.
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Graf Zahl
Lead GZDoom Developer
Lead GZDoom Developer
 
Joined: 19 Jul 2003
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Re: Certain Colors Bleeding Into Others?

Postby Figgy McSquiggins » Mon Aug 12, 2019 1:48 pm

Man, is there a possible solution I can do in gzdoom? It’s only in doom that I see this.
Figgy McSquiggins
 
Joined: 01 Aug 2019
Discord: Figgy McSquiggins
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia (Modern GZDoom)


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