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Gzdoom g4.1.3 64 bit Vulkan engine will crash at xrbz 4x

PostPosted: Thu Aug 08, 2019 9:50 am
by Caroline Merringhall
Game is randomly crashingAT LOADING SOME MAPS if you have set "high quality resize mutliplier" in "texture options" in mode xBRZ to 4x. 2x is working without crashing or other problems. In OpenGl mode this completly don´t happen but realy too slow for me. I have tryed 32x build its working up to XBRZ 5x but unplayable slow and lags. Pleas help me to fix this. Sorry for bad english, i´am german native speaker.

Sys Infos:

Windows 10 64 bit
AMD Ryzen2700x
16GB DDR 4 Ram
Nvidia GTX 1070 8gb

Re: Gzdoom g4.1.3 64 bit Vulkan engine will crash at xrbz 4x

PostPosted: Thu Aug 08, 2019 9:52 am
by Caligari87
Which maps are crashing?

8-)

Re: Gzdoom g4.1.3 64 bit Vulkan engine will crash at xrbz 4x

PostPosted: Thu Aug 08, 2019 10:03 am
by Tkfreak77
Randomly. Sometimes its working, sometimes not. At last it will crashed on first map from ultimate doom episode 1

Re: Gzdoom g4.1.3 64 bit Vulkan engine will crash at xrbz 4x

PostPosted: Thu Aug 08, 2019 10:16 am
by _mental_
Are you using some mods? This looks like out of VRAM situation, but 4x scale for 8 GB seems to OK in most cases.
32-bit builds have no Vulkan support.