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Getting a grayscale screen in 4.x.x? Read this.

PostPosted: Mon Apr 08, 2019 10:27 pm
by Rachael
For some unknown reason, there have been multiple reports of people getting a grayscale screen with GZDoom. This happened as a result of the removal of the display gamma ramp setter, which is all done by a shader now, instead.

The fix is very simple - simply open the console and type this:
Code: Select allExpand view
vid_saturation 1


I have no idea why some people's INI's defaulted to 0 and some defaulted to 1. But there's the fix for you.