Binding xbox controller in gzdoom for mac

Need help running G/Q/ZDoom/ECWolf/Zandronum/3DGE? Did your computer break? Ask here.

Moderator: GZDoom Developers

Binding xbox controller in gzdoom for mac

Postby James Pemblehen » Thu Dec 06, 2018 3:02 am

I'm trying to play some brutal doom with a controller. I have my xbox one s controller paired with no issues, and when I enter into the controller settings within gzdoom, I can bind the axis on the two joysticks with no problem. However, there are no other button bind options within that menu, and when enter the normal binding menu, I cannot press buttons on the controller as if I were binding a keyboard button. Any troubleshooting advice?
James Pemblehen

Re: Binding xbox controller in gzdoom for mac

Postby _mental_ » Fri Dec 07, 2018 3:03 am

Do you have Enable Controller Support in Joystick menu set to Yes? Because even with set to No some controller related code is still functional.
This is true for device connection/disconnection at least. Button presses are certainly disabled, I'm not sure about axes.
Sorry, having zero interest in controller support I could left some issues unfixed.
Joined: 07 Aug 2011

Return to Technical Issues

Who is online

Users browsing this forum: No registered users and 1 guest