Moderator: GZDoom Developers
Graf Zahl wrote:GZDoom needs to know where Steam stores its data. By moving it around you have apparently severed the tie between this data and the information pointing to it.
Did you move the files from within Steam or by using Explorer?
Graf Zahl wrote:Yes, in that case GZDoom loses the information where to find it. For that Steam needs to be reinstalled with the new folder.
MajorFoley wrote:Graf Zahl wrote:Yes, in that case GZDoom loses the information where to find it. For that Steam needs to be reinstalled with the new folder.
I didn't copy/paste steam i gave it a fresh install on the SSD and just copied over the games from the steamapps folder to my HDD library folder instead how is that losing info? When i get up (4am here) I'll take out my old PC and check because im damn sure that was on the HDD and found it fine, could be mistaken.
wildweasel wrote:MajorFoley wrote:Graf Zahl wrote:Yes, in that case GZDoom loses the information where to find it. For that Steam needs to be reinstalled with the new folder.
I didn't copy/paste steam i gave it a fresh install on the SSD and just copied over the games from the steamapps folder to my HDD library folder instead how is that losing info? When i get up (4am here) I'll take out my old PC and check because im damn sure that was on the HDD and found it fine, could be mistaken.
You need to do the entire process of installation "legit." You can't just copy the library - you need to install Steam from its installer, and install Doom through Steam. This is because the install process adds registry entries so that Windows knows where the game is "supposed" to be, and those registry entries are what GZDoom needs to identify where a Doom install lives. Moving the folder around means it's no longer living in the place where it's registered, and GZDoom has no idea where to.
Rachael wrote:I think it should be noted that GZDoom cannot detect Doom installs in external libraries. I don't know if that's intentional or not or just a shortcoming of how the feature was implemented, but Doom must be installed to Steam's internal library in order for GZDoom to detect it.
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