Muffled/Compressed Sound in GZDooM 3.5.1

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Muffled/Compressed Sound in GZDooM 3.5.1

Postby Chewcumber » Sat Sep 08, 2018 9:33 pm

I just upgraded from GZDOOM 3.4.1 to GZDOOM 3.5.1, and for some reason, no matter what I do, all sounds are played in Mono. Music is fine and dandy, but ALL the sounds are in mono. I've messed with pretty much every sound option available, from sample rate to OpenAL resampler, and everything is still in mono. I'm quite frustrated with this, since some higher quality stereo gun sounds like those from Brutal Doom and such either play exactly in front of me, or completely to the left or right.

I don't know exactly what I can do to fix it, but I wasn't having this problem in GZDoom 3.4.1.
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Re: Muffled/Compressed Sound in GZDooM 3.5.1

Postby Rachael » Sun Sep 09, 2018 2:05 am

What happens when you copy GZDoom 3.4.1's .dll's over?
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Re: Muffled/Compressed Sound in GZDooM 3.5.1

Postby Chewcumber » Sun Sep 09, 2018 10:19 am

Fixed! That did it. The sound works fine now. I just copied over the OpenAL.ddl from the 3.4.1 zip file, overwrote the existing OpenAL.ddl, and voila! Thanks a bunch.
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Re: Muffled/Compressed Sound in GZDooM 3.5.1

Postby Rachael » Sun Sep 09, 2018 10:29 am

Are you using 32-bit or 64-bit?

The reason I ask is because I am the one who prepared the 32-bit archive, and am interested in knowing if I did so incorrectly. (I think I used Graf's 3.5.0 as a base)
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Re: Muffled/Compressed Sound in GZDooM 3.5.1

Postby drfrag » Sun Sep 09, 2018 11:33 am

3.4.1 was actually the one with the wrong dll, i guess he has installed to the same folder.
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Re: Muffled/Compressed Sound in GZDooM 3.5.1

Postby Sinael » Fri Nov 30, 2018 10:48 am

On the fresh install of GZDoom 3.6.0 sound is still muffled/compressed. On the older versions (before 3.4, separate folders) sound is fine.
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