Automap sprites are too big at 4k resolution.

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Automap sprites are too big at 4k resolution.

Postby Rebecca Dishman » Sun Jul 22, 2018 12:13 am

I recently bought a 4k monitor after using HD-res (1360x768) display for over 10 years. I ran GZDoom and found that things sprites on automap are displayed insanely big at 4k resolution. I'm not sure if this is intended or a bug.

screenshots:
https://imgur.com/a/kmsoS5X
Rebecca Dishman
 

Re: Automap sprites are too big at 4k resolution.

Postby Rachael » Sun Jul 22, 2018 2:59 am

That's proportionally the same size they are shown at, at lower resolutions. If you want it to be customisable, the feature suggestions forum is open to guests now, you don't need an account to open a thread there anymore.
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Re: Automap sprites are too big at 4k resolution.

Postby jdznd » Sun Jul 22, 2018 5:31 am

Okay, I'll post there soon as you suggested. Thank you.
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