Extremely choppy, slowed sound seems to randomly appear

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Guest

Extremely choppy, slowed sound seems to randomly appear

Post by Guest »

Running GZDoom 3.4.1 on Windows 10 64-bit, using Microsoft GS Wavetable Synth for music and OpenAL with default settings, Doom 2 and Plutonia will start to get very choppy and slowed sound effects at seemingly random. It seems to be most common when hitting ESC and scrolling through the menu. Restarting the sound will sometimes work, but sometimes won't, and eventually the sound will get choppy again within minutes.
Guest

Re: Extremely choppy, slowed sound seems to randomly appear

Post by Guest »

For reference, hopping back to 3.3.2 fixes everything.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49067
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: Extremely choppy, slowed sound seems to randomly appear

Post by Graf Zahl »

Try to exchange the OpenAL DLL for the 3.3.2 version. The 3.4.1 release was accidentally shipped with an old version of all the additional DLLs and OpenAL in particular seems to be a problematic version on some systems.
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