Extremely choppy, slowed sound seems to randomly appear

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Extremely choppy, slowed sound seems to randomly appear

Postby Lydia Fingerstone » Sun Jul 08, 2018 12:39 am

Running GZDoom 3.4.1 on Windows 10 64-bit, using Microsoft GS Wavetable Synth for music and OpenAL with default settings, Doom 2 and Plutonia will start to get very choppy and slowed sound effects at seemingly random. It seems to be most common when hitting ESC and scrolling through the menu. Restarting the sound will sometimes work, but sometimes won't, and eventually the sound will get choppy again within minutes.
Lydia Fingerstone
 

Re: Extremely choppy, slowed sound seems to randomly appear

Postby Cedric Sottingkark » Sun Jul 08, 2018 6:24 pm

For reference, hopping back to 3.3.2 fixes everything.
Cedric Sottingkark
 

Re: Extremely choppy, slowed sound seems to randomly appear

Postby Graf Zahl » Mon Jul 09, 2018 1:18 am

Try to exchange the OpenAL DLL for the 3.3.2 version. The 3.4.1 release was accidentally shipped with an old version of all the additional DLLs and OpenAL in particular seems to be a problematic version on some systems.
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Graf Zahl
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Joined: 19 Jul 2003
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