by Shade » Tue Dec 12, 2017 12:06 pm
I've been having this problem as well, but it only appeared after upgrading to GZDoom 3.2., and it almost exclusively happens after I confirm a quicksave or a quickload. The problem comes and goes in "waves" as well - I can go days without seeing it, and then have to deal with it for several hours during different play sessions one day. No graphics, but the game is clearly running, as I can hear all manner of SFX happening appropriately in the background.
I can also confirm that I'm using Intel hardware as well, an Intel HD Gaphics 520 GPU. I'm sure you guys are right and it's a known Intel thing (I see Intel problems a lot with all kinds of games), but I just find it interesting that it's only ever started happening since I updated my GZDoom, and I haven't changed any graphical settings (to my knowledge). Any ideas why this could be?