No gun? No sprites? READ THIS! [AMD+OpenGL]
Moderator: GZDoom Developers
Forum rules
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49066
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: No gun? No sprites? READ THIS!
I actually meant a screenshot from outside the pit. If you are in, the render hack won't be visible.
Re: No gun? No sprites? READ THIS!
Here's some screens I took using Zandronum 3.0 with OpenGL as the renderer. Everything is where it should be.
https://i.imgur.com/nPDsDrl.jpg
https://i.imgur.com/6Jw7A6g.jpg
I have Brutal Doom installed in these shots, but GZDoom behaves the same way it does without any mods installed if I run the same mods. No sprites, etc...
Here's GZDoom in Software mode.
https://i.imgur.com/ClSYwus.jpg
https://i.imgur.com/6Jw7A6g.jpg
https://i.imgur.com/pW9hQZB.jpg
https://i.imgur.com/nPDsDrl.jpg
https://i.imgur.com/6Jw7A6g.jpg
I have Brutal Doom installed in these shots, but GZDoom behaves the same way it does without any mods installed if I run the same mods. No sprites, etc...
Here's GZDoom in Software mode.
https://i.imgur.com/ClSYwus.jpg
https://i.imgur.com/6Jw7A6g.jpg
https://i.imgur.com/pW9hQZB.jpg
Re: No gun? No sprites? READ THIS!
Here's some shots of the WoW.wad.
Software render:
https://i.imgur.com/kUj7wbb.jpg
OpenGL:
https://i.imgur.com/FoG67A5.jpg
https://i.imgur.com/3LXAYU1.jpg
https://i.imgur.com/X2bj78I.jpg
Software render:
https://i.imgur.com/kUj7wbb.jpg
OpenGL:
https://i.imgur.com/FoG67A5.jpg
https://i.imgur.com/3LXAYU1.jpg
https://i.imgur.com/X2bj78I.jpg
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49066
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: No gun? No sprites? READ THIS!
Ok, so it's not the buffer setup itself that breaks sprites here. Shit, how am I supposed to find out what's up without any affected hardware?
- drfrag
- Vintage GZDoom Developer
- Posts: 3141
- Joined: Fri Apr 23, 2004 3:51 am
- Location: Spain
- Contact:
Re: No gun? No sprites? READ THIS!
Could this be related to how transparency in sprites is handled? I wonder what would happen with a fully opaque sprite.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49066
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: No gun? No sprites? READ THIS!
Other question: What does happen to a translucent wall?
Re: No gun? No sprites? READ THIS!
A quick way to test translucent walls is to use either of the test maps here. Besides the various pinkies (and optionally cacos), there are a few examples of normal and additive translucent midtextures.
Re: No gun? No sprites? READ THIS!
Checked out those test maps and took some screens.
Tranlucent walls disappear too. Looks like anything with any level of translucency is invisible for some reason.
Software:
https://i.imgur.com/LyARoMr.png
https://i.imgur.com/E7g1VUC.png
OpenGl:
https://i.imgur.com/Ii0j7LJ.png
https://i.imgur.com/f755vuh.png
Tranlucent walls disappear too. Looks like anything with any level of translucency is invisible for some reason.
Software:
https://i.imgur.com/LyARoMr.png
https://i.imgur.com/E7g1VUC.png
OpenGl:
https://i.imgur.com/Ii0j7LJ.png
https://i.imgur.com/f755vuh.png
Re: No gun? No sprites? READ THIS!
Appreciate your work. I was thinking about PMing you if you needed a tester for this. Suppose this calls for it, though I've already rolled back: I'll get back to this sometime this week and let you know the results with the above tests. Anything else you want looked at?
Given you say you have no affected hardware, something I can do is send an RX 460 your way if it helps any. An RX 550 would be cheap as a new item, too.
Given you say you have no affected hardware, something I can do is send an RX 460 your way if it helps any. An RX 550 would be cheap as a new item, too.
Last edited by Medicris on Mon Aug 13, 2018 6:46 am, edited 2 times in total.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49066
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: No gun? No sprites? READ THIS!
It's not that I cannot afford such a card. What I cannot afford is to put it into my computer and risk some system instability. I need that machine for professional work so the only hardware getting replaced is the one getting replaced permanently.
- drfrag
- Vintage GZDoom Developer
- Posts: 3141
- Joined: Fri Apr 23, 2004 3:51 am
- Location: Spain
- Contact:
Re: No gun? No sprites? READ THIS!
Can you try this wad in MAP01? Do you see anything? (zombiemen).
Re: No gun? No sprites? READ THIS!
That's fair, it was an offer regardless to slap in some office prebuilt and test away. You said it yourself, it's a pain without the hardware. Because it's just for testing purposes, only the bare minimum is needed, it's free, and I'm not using it.
I'll test this when I re-update Radeon Software tomorrow or the next day.
I'll test this when I re-update Radeon Software tomorrow or the next day.
-
- Posts: 8
- Joined: Mon Aug 13, 2018 9:09 am
Re: No gun? No sprites? READ THIS!
I've still got the new drivers installed and a little time to spare on this.
Still can't see anything in OpenGl.
Screens:
Software rendering:
https://i.imgur.com/Fbwt237.png
https://i.imgur.com/hd6NALn.png
https://i.imgur.com/yP6gdxw.png
https://i.imgur.com/YKz7hSh.png
OpenGl:
https://i.imgur.com/FIVYE2G.png
https://i.imgur.com/n21UQCQ.png
https://i.imgur.com/SXk8ZGV.png
https://i.imgur.com/gUlL7pg.png
Still can't see anything in OpenGl.
Screens:
Software rendering:
https://i.imgur.com/Fbwt237.png
https://i.imgur.com/hd6NALn.png
https://i.imgur.com/yP6gdxw.png
https://i.imgur.com/YKz7hSh.png
OpenGl:
https://i.imgur.com/FIVYE2G.png
https://i.imgur.com/n21UQCQ.png
https://i.imgur.com/SXk8ZGV.png
https://i.imgur.com/gUlL7pg.png
Re: No gun? No sprites? READ THIS!
Using -glversion 2 seems to be a good workaround but OpenGL 2.x in GZDoom is... doomed.
-
- Posts: 8
- Joined: Mon Aug 13, 2018 9:09 am
Re: No gun? No sprites? READ THIS!
Can confirm this works. Sprites display by adding -glversion 2 as a launch option.Sophie Mammlefoot wrote:Using -glversion 2 seems to be a good workaround but OpenGL 2.x in GZDoom is... doomed.
No VR mode unfortunately, it doesn't even appear in the menu anymore.
Fortunately, VR does work with Vive Doom if I use -glversion 2 as a launch option.
This is an acceptable workaround for the time being at any rate. At the least I can finally finish Final Doom in VR without having to roll back my drivers.