Custom Light is glitching

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XASSASSINX
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Custom Light is glitching

Post by XASSASSINX »

I was playing Hideous destructor with a custom flashlight, And sometimes when i use the flashlight in some places for a certain angles, it glitch! Here's a screen print:

Image

The colors apparently are reversed. If you wanna any info about my computer or the configs, No problem. I'm saying that because probably is a config that i accidentaly enabled or something.
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phantombeta
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Re: Custom Light is glitching

Post by phantombeta »

Which renderer are you using? OpenGL, Doom/Carmack Software or Poly/GZDoom Software?
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Rachael
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Re: Custom Light is glitching

Post by Rachael »

This appears to be a bug that was recently fixed in the software renderer. The latest devbuilds should not have this behavior.
phantombeta wrote:Which renderer are you using? OpenGL, Doom/Carmack Software or Poly/GZDoom Software?
The screenshot, by my best judgment, appears to be the software renderer, the pitch is downward but the walls do not angle out.
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Graf Zahl
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Re: Custom Light is glitching

Post by Graf Zahl »

Wasn't this fixed recently?
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Rachael
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Re: Custom Light is glitching

Post by Rachael »

Graf Zahl wrote:Wasn't this fixed recently?
viewtopic.php?f=7&t=57339

In the latest GZDoom I do "autoloadlights true" then restart the game and then I do "give all;sv_infiniteammo true;freeze" and then fire with the plasma gun until I am pretty sure it should be overbrighting and the light is indeed clamped.
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