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Re: GZDoom "R_OPENGL: OpenGL driver not accelerated!" Intel/

PostPosted: Sun Dec 23, 2018 2:46 am
by _mental_
What's the file you are trying to process?

Re: GZDoom "R_OPENGL: OpenGL driver not accelerated!" Intel/

PostPosted: Sat Dec 29, 2018 12:22 pm
by TheGameratorT
WTFI patcher stopped working on latest release. I patch gzdoom.exe (Vintage Build x64 3.7.0) with it but I still get the R_OpenGL error. Any fix?

EDIT: The patch is sucessful as GZDoom now sees my computer as Windows 8 instead of Windows 10, only that R_OpenGL error doesn't go away.

Re: GZDoom "R_OPENGL: OpenGL driver not accelerated!" Intel/

PostPosted: Sat Dec 29, 2018 2:12 pm
by Rachael
Can you post a screenshot of the error?

Re: GZDoom "R_OPENGL: OpenGL driver not accelerated!" Intel/

PostPosted: Sat Jan 05, 2019 9:26 pm
by Zero-ELEC
Rachael wrote:Can you post a screenshot of the error?

Hi! Not that poster, but same issue, Running Windows 10, latest (?) GZDoom release, patched so that it detects me as an older Windows, still doesn't work:

Re: GZDoom "R_OPENGL: OpenGL driver not accelerated!" Intel/

PostPosted: Sun Jan 06, 2019 3:15 pm
by Rachael
Have you tried the legacy version?

Re: GZDoom "R_OPENGL: OpenGL driver not accelerated!" Intel/

PostPosted: Mon Jan 07, 2019 2:55 pm
by Zero-ELEC
Yes, same issue.

EDIT: I've since redownloaded my GPU drivers and the issue resolved itself. Apparently Windows actually just deleted my drivers a few days back and was running everything without my graphics card... So nevermind me!