Absurdly low frames on GZDoom 4.5 OpenGl
Moderator: GZDoom Developers
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Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
- firephoenix
- Posts: 3
- Joined: Mon Jul 13, 2020 6:31 am
- Location: Somewhere in Nevada... :P
Absurdly low frames on GZDoom 4.5 OpenGl
I've been having this super weird issue with GZDoom 4.5, whenever I use OpenGL there's this huge lag in my game and I get about a frame per 5 seconds. I can't even do such a simple task of browsing through the menu on the titlescreen without waiting for a good 5 or 6 seconds for each press without any mods. This only appears with 4.5, I tried playing with 4.4.2 on OpenGl again and it works fine. I tried using Softpoly, it works fine but it's not running quite well as OpenGl normally would. I've even tried one of the dev builds and the same delay is there on OpenGl too. And I've also recently tried updating my driver but nothing has changed. Could anyone please help? My OpenGl version is 4.0 and my graphics driver is Intel(R) HD Graphics, if that helps.
- drfrag
- Vintage GZDoom Developer
- Posts: 3196
- Joined: Fri Apr 23, 2004 3:51 am
- Location: Spain
- Contact:
Re: Absurdly low frames on GZDoom 4.5 OpenGl
If changing gl_control_tear didn't help try with gl_finishbeforeswap.
Re: Absurdly low frames on GZDoom 4.5 OpenGl
Just tried it, seems to be fine for now but not really sure if it is permanent, because sometimes it seems to have been fixed by itself, but still does go back to the state it was eventually after restarting the device.
- firephoenix
- Posts: 3
- Joined: Mon Jul 13, 2020 6:31 am
- Location: Somewhere in Nevada... :P
Re: Absurdly low frames on GZDoom 4.5 OpenGl
Sorry! Posted the message above on another device, forgot I was logged of on that one.
- firephoenix
- Posts: 3
- Joined: Mon Jul 13, 2020 6:31 am
- Location: Somewhere in Nevada... :P
Re: Absurdly low frames on GZDoom 4.5 OpenGl
Well, the issue has occured again after restarting the device. Tried it, didn't help too.