So I have been looking for a way to be able to actually lose the game if all players die in a cooperative but I have not been able to find anything as such.
Is there any wads that makes cooperative actually hard and not just die and respawn?
Eruanna wrote:Such a thing does not exist in ZDoom, itself. In Zandronum, you can play a special mode called "Survival" which has a limited lives feature (it's just basically the concept of Last Man Standing taken into cooperative).
Edward-san wrote:Stronghold?
It was done by a couple mods in ACS before that too, though it wasn't until ZScript that we had any generalized way of resetting the players' inventory on map restart.Marisa Kirisame wrote:I'm sure this can be done with ZScript in its current state, including morphing players into a spectator class on respawn.
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