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compat_clientssendfullbuttoninfo & GZDoom

PostPosted: Tue May 24, 2016 7:55 am
by nakkemake
I'm trying to host a game with a extra file that requires compat_clientssendfullbuttoninfo to be true. I know its a Zandorum command. Is there any equivalent command for buttoninfo in Gzdoom? Or is it needed at all?

Re: compat_clientssendfullbuttoninfo & GZDoom

PostPosted: Tue May 24, 2016 2:47 pm
by edward850
If GZDoom didn't send full input, it wouldn't work at all. This is automatically true by design.
Your input is thus exactly the same between single player and multiplayer.

Re: compat_clientssendfullbuttoninfo & GZDoom

PostPosted: Wed May 25, 2016 4:13 am
by nakkemake
Thanks a lot! Now I can play with no problems.