ingame joining

Talk about multiplayer ZDoom games here.
Forum rules
Image

ingame joining

Postby Anonymous » Sat Aug 23, 2003 3:01 pm

When will the problem be resolved?
Anonymous
 

Postby Hirogen2 » Sat Aug 23, 2003 3:03 pm

This ain't a bug. It is just not implemented. Dunno when.
User avatar
Hirogen2
 
Joined: 19 Jul 2003
Location: Central Germany
Github ID: jengelh
Operating System: RedHat-like Linux (RHEL, Fedora, CentOS, etc) 64-bit
Graphics Processor: Intel (Modern GZDoom)

Postby Anonymous » Sat Aug 23, 2003 3:08 pm

I hope to be able to join a game after it has started is fixed soon, I may use this instead of Legacy for my DC3coop.wad until Legacy bugs are fixed.
Anonymous
 

Postby HotWax » Sat Aug 23, 2003 3:26 pm

Mr. Chris wrote:I hope to be able to join a game after it has started is fixed soon, I may use this instead of Legacy for my DC3coop.wad until Legacy bugs are fixed.


What makes you think they'll be fixed?
User avatar
HotWax
Do what you must, and pay the price later.
 
Joined: 19 Jul 2003
Location: Idaho Falls, ID

Postby Kappes Buur » Sat Aug 23, 2003 5:19 pm

TMK, ZDOOM does not support the client/server model, since it is not programmed into ZDOOM.
Randy had mentioned in an earlier thread, that this is not one of his priorities.

The only ZDOOM-based implementation of the c/s model is present in ZDaemon.
User avatar
Kappes Buur
 
 
 
Joined: 17 Jul 2003
Location: British Columbia, Canada

Postby Anonymous » Sat Aug 23, 2003 7:55 pm

It would be nice if Zdoom had a c/s model tho
Anonymous
 

Postby boris » Sun Aug 24, 2003 2:00 am

Kappes Buur wrote:The only ZDOOM-based implementation of the c/s model is present in ZDaemon.

Uh, Skull Tag, CSDoom...?
boris
I post less than Manc and Hobo
 
Joined: 15 Jul 2003

Postby Hirogen2 » Sun Aug 24, 2003 2:29 am

csdoom is out-of-date
User avatar
Hirogen2
 
Joined: 19 Jul 2003
Location: Central Germany
Github ID: jengelh
Operating System: RedHat-like Linux (RHEL, Fedora, CentOS, etc) 64-bit
Graphics Processor: Intel (Modern GZDoom)

Postby Xaser » Mon Aug 25, 2003 4:51 pm

Yes, ZDoom has completely different netcode (AFAIK), so It probably will take a LOT of messing around to get that in, and Randy probably doesn't have it at the top of his priority list.

Also, there IS a networking forum, now. Use it well.
User avatar
Xaser
anarchivist
 
 
 
Joined: 20 Jul 2003

Postby IntergalacticWalrus » Wed Sep 03, 2003 4:16 pm

In-game joining on a peer-to-peer networking model is hard to implement and Randy has other stuff to do in ZDoom. But yes, it's possible, Legacy has it and, hey, Descent had this in like what? 1995?
User avatar
IntergalacticWalrus
Baka ne...
 
Joined: 01 Sep 2003
Location: E2M2, among the many UAC boxes

Postby IntergalacticWalrus » Wed Sep 03, 2003 4:17 pm

boris wrote:
Kappes Buur wrote:The only ZDOOM-based implementation of the c/s model is present in ZDaemon.

Uh, Skull Tag, CSDoom...?


CSDoom was the predecessor of ZDaemon and Skull Tag is basically a very big mod of ZDaemon.
User avatar
IntergalacticWalrus
Baka ne...
 
Joined: 01 Sep 2003
Location: E2M2, among the many UAC boxes

Postby Anonymous » Mon Sep 29, 2003 12:44 am

yeah! it will be good idea
Anonymous
 

Postby Cutmanmike » Tue Oct 07, 2003 1:54 pm

Buh? I thought 'Doom connector' did that. NOOooooooo *delete*
User avatar
Cutmanmike
Is it hot in here or is it just ZScript
 
Joined: 06 Oct 2003
Location: United Kingdom

Postby HotWax » Tue Oct 07, 2003 8:35 pm

IntergalacticWalrus wrote:...Descent had this in like what? 1995?


No it didn't. Descent used a lobby system to setup the game. While you were doing that, anyone could join and leave. Once the game started, you couldn't join anymore.
User avatar
HotWax
Do what you must, and pay the price later.
 
Joined: 19 Jul 2003
Location: Idaho Falls, ID

Postby Zell » Tue Oct 07, 2003 8:43 pm

HotWax wrote:
IntergalacticWalrus wrote:...Descent had this in like what? 1995?


No it didn't. Descent used a lobby system to setup the game. While you were doing that, anyone could join and leave. Once the game started, you couldn't join anymore.


i dont like the lobby system :P
User avatar
Zell
:O ALIVE[again]
 
Joined: 24 Jul 2003
Location: IN A GODDAMN BOX[In Erie.]


Return to Networking

Who is online

Users browsing this forum: No registered users and 0 guests