Running a server behind a firewall

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Running a server behind a firewall

Postby Dragon » Wed Feb 11, 2004 11:10 pm

Has anyone yet figured out how to run Zdoom from behind a hardware firewall?
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Postby HotWax » Thu Feb 12, 2004 1:25 am

Open the necessary ports.
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Re: Running a server behind a firewall

Postby Hirogen2 » Thu Feb 12, 2004 1:41 am

Dragon wrote:Has anyone yet figured out how to run Zdoom from behind a hardware firewall?

If from the topic, I would say follow Hotwax's advice.
Depending on your situation, this might even not suffice (i.e. if you got a VPN address such as 192.168.x.x, 169.254.x.x, 10.x.x.x etc.), in that case you would need an awkward combination of NAT and Port Forwarding.
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Postby Biff » Thu Feb 12, 2004 9:48 am

I believe you simply need to forward port 5029 through the firewall to the computer which will host the game. A client behind a firewall needs to do nothing. Be sure that the clients join the host's WAN IP address, not the LAN IP address. Also, be sure that the host starts with -netmode 1 if there are three or more players.
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Postby Risen » Thu Feb 12, 2004 1:17 pm

Clients on the same LAN should use the LAN address.
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Postby Biff » Thu Feb 12, 2004 6:09 pm

Risen wrote:Clients on the same LAN should use the LAN address.
Of course. It's even easier for clients to just join the host by computer "name" on the LAN, such as zdoom -join Ivana where the host's computer is identified as Ivana in the network properties.
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Postby Risen » Thu Feb 12, 2004 9:04 pm

Yeah, I figured you were aware of this, I just thought it might clear any confusion for someone else.
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Postby Biff » Fri Feb 13, 2004 10:29 am

Good call, Risen.
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