Translating GZDoom's text content. Read if you want to help

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Re: Translating GZDoom's text content. Read if you want to h

Postby Graf Zahl » Fri May 28, 2021 2:43 pm

Overall status of the translation:

The following languages have not seen any work for several months now and are missing a lot of content already:
it nl ru sr.

Especially Serbian is missing all of the Chex, Harmony and Hacx texts in addition to the Strife dialogues.
Strife dialogue is missing for Esperanto as well. Italian and Polish only have a few fragments of the dialogues translated.

So if anyone is interested in completing these languages, please step up.

Last but not least, Raze. I have been completing the fonts over the last week, so far Latin script only because nobody is currently working on Russian and Serbian.
Japanese and Korean would require a significant amount of work on the display code first, so these are currently not supported by the engine.

For the Latin script languages the status is as follows:

complete: de pt ro
incomplete: cs es fi fr pl
only fragments translated: eo, hu
nothing: it jp ko nl (ru sr)

Again, anyone interested in contributing, please step up!
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
 
Joined: 19 Jul 2003
Location: Germany

Re: Translating GZDoom's text content. Read if you want to h

Postby Graf Zahl » Mon May 31, 2021 1:30 pm

Raze translation support is now active. All fonts have been extended to contain the needed characters and localization can be set through the menu (for the complete languages only, of course.
If this has held some people back from contributing, feel free to work in the texts now - all languages that get complete game support will be immediately activated.
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
 
Joined: 19 Jul 2003
Location: Germany

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