Official ZDoom Community Rules [revised Aug 25 2018]

We sure do have a lot of rules and guidelines threads - find them all here, and please make sure you've read them! Also, community-wide announcements (that aren't major ZDoom News) go here as well.

Re: Official ZDoom Community Rules [revised 4/21]

Postby CaptainOvaltine » Thu Sep 04, 2014 10:11 am

Hi What is Blanking?
Running Away after making a post? Dont get too mad about that some people are just shy thats alll :3:
btw I'm CaptainOvaltine. I Love Everybody and I play zDOOM on Violence then use summon marine and Mr. Smith the Hell out of Hell haha
and I Blank threads and stuff too
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Re: Official ZDoom Community Rules [revised 4/21]

Postby wildweasel » Thu Sep 04, 2014 12:50 pm

CaptainOvaltine wrote:Hi What is Blanking?
Running Away after making a post? Dont get too mad about that some people are just shy thats alll :3:
btw I'm CaptainOvaltine. I Love Everybody and I play zDOOM on Violence then use summon marine and Mr. Smith the Hell out of Hell haha
and I Blank threads and stuff too

Blanking refers to when a user edits an old post and deletes all the text from it. Since users can't actually delete their own posts in most cases, this is what some people do instead.
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Re: Official ZDoom Community Rules [revised 4/21]

Postby noonecares » Sun Oct 05, 2014 2:05 pm

I think I broke the rule about posting on croak'd threads but I got no warning.. wat.
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Re: Official ZDoom Community Rules [revised 4/21]

Postby wildweasel » Sun Oct 05, 2014 2:13 pm

noonecares wrote:I think I broke the rule about posting on croak'd threads but I got no warning.. wat.

I've been moving some of your bumps to the Gallery of Useless Bumps. I would like to request that you stop doing that (most of yours are requests for reuploads and we have a thread for that), but I don't consider it worth putting a permanent warning on your account.
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Re: Official ZDoom Community Rules [revised 4/21]

Postby noonecares » Sat Oct 18, 2014 6:09 am

Thanks, though being the total jackass that I am, I didn't even read the rules until I bumped 3 - 4 (I think) dead threads. :oops:
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Re: Official ZDoom Community Rules [revised 4/21]

Postby Devianteist » Mon Nov 10, 2014 10:57 am

Finally found this again; been meaning to read it over. Sucks being new, but it's an adventure, with this being my weapon of choice.

Hoping that this doesn't count as a bump. T'would be a bummer to get warned immediately after reading the rules.
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Re: Official ZDoom Community Rules [revised 4/21]

Postby Undead » Mon Nov 10, 2014 12:14 pm

I think stickied threads are more lenient towards "bumping", especially since they're not actually bumped.
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Re: Official ZDoom Community Rules [revised 4/21]

Postby wildweasel » Mon Nov 10, 2014 1:05 pm

Devianteist wrote:Finally found this again; been meaning to read it over.

As a matter of interest, how precisely does one manage to lose the Rules thread? =P
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Re: Official ZDoom Community Rules [revised 4/21]

Postby NeuralStunner » Mon Nov 10, 2014 1:08 pm

argh stop bumpign this i thouhgt there were updates!!

Right, you don't really "bump" stickies or announcements, other than moving them up the sticky stack. But it flags them with unread posts and might make them more noticeable for a while, so it might even be a good thing. ;)
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Re: Official ZDoom Community Rules [revised 4/21]

Postby Devianteist » Mon Nov 10, 2014 1:15 pm

wildweasel wrote:
Devianteist wrote:Finally found this again; been meaning to read it over.

As a matter of interest, how precisely does one manage to lose the Rules thread? =P


I tend to be a dunce, and forget where things are. Still coming out of my teenage idiocy.

NeuralStunner wrote:But it flags them with unread posts and might make them more noticeable for a while, so it might even be a good thing. ;)


Well I'm glad I managed to accidentally do something possibly useful.
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Re: Official ZDoom Community Rules [revised Nov 21 2014]

Postby wildweasel » Sat Nov 22, 2014 2:25 am

I have updated the rules again for even more readability and better organization. Some rules were merged, some were simplified, and in general it should be much, much easier to glance over them.
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Re: Official ZDoom Community Rules [revised Nov 21 2014]

Postby wildweasel » Sat Jan 03, 2015 12:20 pm

New year, new rule updates. Check near the top for the new section about how you are now allowed to post NSFW/18+ content...within reason. Read the rules, though. Seriously. Don't want to have someone get warned or banned.
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Re: Official ZDoom Community Rules [revised Jan 3 2015]

Postby Undead » Sat Jan 03, 2015 12:33 pm

You have BBCode at your disposal, dude. I cleaned up some of the writing for you. Adopt that into the main post if you will.

Code: Select allExpand view
[b]The below is fine as is:[/b]
[list][*]Gore, by itself. (Typical Doom stuff, in other words.)
[*]"Real" gore from photographs of people who have specifically given permission for them to be shared. (The famous Kevin Cloud knee injury texture, in other words.)[/list]
[b]The below should be tagged as "NSFW/18+"[/b]
[list][*]Tasteful nudity, by itself. (Exposed breasts and/or genitalia with no sexual purpose. No, this does not make dick pics legal.)
[*]Nudity combined with gore, with no sexual or "guro" purpose behind it. (Borderline case - certain mods contain monster designs based on the female form, this is here to allow those)[/list]
[b]Ick factor barrier - everything below this line is strictly against the rules:[/b]
[list][*]Erect male genitalia. (Borderline case - I'm aware that Alien mods are popular, and many H. R. Giger designs contain images based on those; those are allowed, but actual erections have no place here, so no dick pics please.)
[*]"Real" gore derived from photographs of dead people. (The implication is that they did NOT give permission to use them.)
[*]Depictions of sex acts, especially hardcore pornography.
[*]Any sexual violence whatsoever. I'm going by Australian rules here: no rape, no wife-battering, and no "anal probe" weapons, because that's just gross. While we're at it, no more "buttrape!" jokes. That goes double for Terry wads.[/list]

Spoiler: Preview
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Re: Official ZDoom Community Rules [revised Jan 3 2015]

Postby wildweasel » Sat Jan 03, 2015 12:59 pm

To be fair, it was a lazy copy-paste from the other thread. Will fix in a second.
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Re: Official ZDoom Community Rules [revised Jan 3 2015]

Postby Undead » Sat Jan 03, 2015 1:11 pm

That looks better, thank you.
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