Smooth Bolognese Blood and Gore v2.44

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dDefinder
Posts: 7
Joined: Thu Jan 26, 2017 12:45 pm

Smooth Bolognese Blood and Gore v2.44

Post by dDefinder »

Combines gore and blood effects from Smooth Doom, Bolognese and Nash gore and blood effects. This also includes PerK's Smooth Weapons for better weapon frame times. This ensures effects from all 3 mods work as intended.

Download:
https://www.moddb.com/mods/brutal-doom/ ... gore-merge






Features:

-Uses Smooth doom additional death animations and new gib effects to work with Bolognese and Nash gibs effect
-All of Nash blood mod features working: Footprint, crush, mirror death, spurts, ect-All of Bolognese features: Blood pools, gore, hit effects, ect
-Most of Smooth Doom gib features: New giblets, new death animations and gib for monsters
-Replaced Smooth Doom's weapons to use PerK's Smooth Weapon Enhanced with better vanilla weapon timing
-Merged Smooth Doom's casings and shells with PerK's weapon animations
-Removed monster smoothing except for death and gore smoothing
-Removed HUD smoothing-Reduced blood and gib volume from Bolognese and Nash
-Re-enabled Bolognese's Green/blue blood and gore-Increased blood pool size
-Created and replaced a few blood decals to better match the different styles of blood mods
-Fixed blood on liquid surfaces not working including blue and green-Increased amount of blood on liquid surfaces
-Option to use Nash, Bolognese, or both for hit effects
-No weapon or monster change version
  • 2.44
    -Fixed none bleeding monsters gibbing (This is a bug in Bolognese v3 mod itself)

    2.43
    -Fixed default install using incorrect version for Smooth Doom. was using no monsters instead. resulted in wrong blood color, monster and weapon related features not working

    2.42
    -Fixed Mugshot using incorrect frames

    2.41
    -Fixed zombieman making very bright gunflash
    -Added versions with no changes to monster or weapons
    -Minor menu changes

    2.4
    -Reduced size of Nash hit blood effect and increased the gravity for better visibility and variance per hit
    -Increased Nash blood splash animation speed
    -Created new decals for Nash floor blood spot decals

    2.32 Update
    -Improved SSG fire timing
    -Fixed plasma rifle incorrect pickup icon

    2.3 Update
    -Fixed smooth doom error log
    -Fixed Baron and Shotgunners from using smooth animations
    -Fixed Bolognese gib triggering when imps health isn't low enough
    -Improved Bolognese gib health to sync better with Smooth Doom gibbing, which also removes the manual gib health option

    2.2 Update
    -Added merged hitscan effect for Nash and Bolognese, will randomly use one or the other's effect for each hit. (Currently only works for red blood effects)
    -Fixed red blood appearing when gibbing green or blue monsters with Nash Gib on
    -Reduced sounds from Nash blood and gib
    -Minor menu changes

    2.1 Update
    -Removed a line of code that caused the game to crash when shooting monsters that bleed green
    -Changed Nash gib option to default on instead of off and reduced the default gore amount
    -Minor option change to Smooth Doom and Perk menu

    2.0 Update
    -Added a minor edited version of Nash's Gore Mod Vengeance Edition and most of its features as part of the merge compatibility. The gib part of the mod is off by default and can be turned on in Nash’s gore options. This will add Nash's gib on top of the other two mods
    -Merged PerK’s and Smooth Doom menus
    -Removed Smooth Doom options that are not working anymore

    Following changes made to Nash's Mod:

    -Reduced blood spurt size
    -Changed blood decals
    -Locked and changed some menu options to keep compatible with rest of the mods
    -Fixed double blood pools and bloody footprints functionality by blanking out the texture
    -Added option to choose either Nash’s or Bolognese hit effects

    1.1 Update
    -Increased blood pool size for green and blue color
    -Fix blue blood turning green in water
    -Added more water surface blood decals
How to install
Open a folder of version of smoothdoom you like to install Default is with all Smooth Doom Options
while no monster and weapon are used for using with other mods that change those part of the game.

NOTE:if you are trying to use this mods that alter monsters that have different blood color (like in overhaul mods) then you are better using just Nash's gore mod only.

-put pk3 files into where your gzdoom is installed
-edit the gzdoom-[yourname].ini file and add the followings two below the [Doom.Autoload]
Path=dD-nashgore-edited.pk3
Path=dD-SmoothDoom-edited.pk3
Path=dD-bolov3-edited.pk3

Recommended in-game option for mods:
-Display opitons-
Blood Type: SPRITES

-Smooth Doom-
Enhanced Gore: ON
Particle Effects: ON
Extra Death Animations: On

-Bolognese-
Blood amount: 1 or 2
Increase Max Wall Decals higher than 0
Max Gibs and Blood Pools higher than 0

Credits:
Bolognese Gore Mod- Sergeant_Mark_IV
Smooth Doom - Gifty
Smooth Weapons Animations - Per Kristian
Nash Gore Mod – Nash Muhandes
Some replaced decals in Nash and Bolognese mods - dDefinder
Last edited by dDefinder on Sat Jun 25, 2022 12:33 pm, edited 12 times in total.
morningstars10
Posts: 7
Joined: Tue May 24, 2022 1:32 pm

Re: Smooth Bolognese Blood and Gore v2.42

Post by morningstars10 »

Hi, I don't know if it is just me but the blood colors and door squish and the entire weapons set no longer works. I know I have everything configured right, it just is not working in 4.8.0
User avatar
dDefinder
Posts: 7
Joined: Thu Jan 26, 2017 12:45 pm

Re: Smooth Bolognese Blood and Gore v2.42

Post by dDefinder »

Is working for me in 4.8.0. Is there a conflict with another mod you are using?
morningstars10
Posts: 7
Joined: Tue May 24, 2022 1:32 pm

Re: Smooth Bolognese Blood and Gore v2.42

Post by morningstars10 »

I use no other mods, the nashgore issue happens with nashgore and bolognese in general so it might be on my end, also I just realised some of the settings are missing for me like the casings option
User avatar
dDefinder
Posts: 7
Joined: Thu Jan 26, 2017 12:45 pm

Re: Smooth Bolognese Blood and Gore v2.43

Post by dDefinder »

Ill take a look at it, there probably a set of pk3s in the install that are not properly set.
I don't have casing set as an option anymore mostly because monsters cannot use them anymore. But is always on for player.

EDIT:
Been updated to 2.43
-Fixed default install using incorrect version for Smooth Doom. was using no monsters instead. resulted in wrong blood color, monster and weapon related features not working

Thanks for reporting. I've also updated the instructions for casings as it isn't needed to be set anymore

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