What a coincidence - I actually spent the entire weekend working on this. I was really hoping to get it over the final hump and be able to release version 1.0, but it just wasn't in the cards because every time I tried to change or add anything something seemingly unrelated would just randomly stop working. Here's is a video showing the current WiP state of the mod though if anyone is interested:
https://youtu.be/TKaMRsPNMtUUnlike the beta version, the 1.0 version will be composed of modules which can be mixed and matched as follows:
- the core module which handles the GUI, HUD, textures, lighting, and decorations (only one version of this)
- a weapons module (will come in three flavors; purist, enhanced, and realistic, or you can use any other weapons mod instead)
- a monster module (will come in three flavors; purist, enhanced, and enhanced+expanded, or you can use any other monster mod instead)
- a soundtrack module (two flavors; purist and dynamic, which switches from the original ambient soundtrack to metal during combat)