[HUD] Piter's Quake64-Styled HUD

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[HUD] Piter's Quake64-Styled HUD

Postby DOOMPiter » Thu Jun 03, 2021 4:25 am

This mod isn't anything special. Just a simple mod that changes the HUD to something akin to Quake64's hud.

Q64Hud1.png

Q64Hud2.png


You can use this for whatever the hell you want, but please give credit to me.
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Re: [HUD] Piter's Quake64-Styled HUD

Postby JacenXtreme » Sat Jun 05, 2021 10:18 am

Update: This HUD looks great. 9/10 for accuracy!

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Re: [HUD] Piter's Quake64-Styled HUD

Postby ESTIERCOL » Wed Jun 16, 2021 12:59 pm

Perfect!
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Re: [HUD] Piter's Quake64-Styled HUD

Postby mamaluigisbagel » Thu Jun 17, 2021 1:20 pm

It threw me off with the HUD being 4:3, but when I thought about it it made sense. (plus it was probably like that in Quake 64, which I only played when I rented it at like 7 years old) The only bug I noticed so far is it doesn't work correctly when loaded with Smooth Doom.
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Re: [HUD] Piter's Quake64-Styled HUD

Postby Doominer441 » Thu Jun 17, 2021 6:14 pm

It also doesn't seem to support keys
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Re: [HUD] Piter's Quake64-Styled HUD

Postby ESTIERCOL » Fri Jun 18, 2021 3:48 am

Well I've been using it for some hours and it feels just right for me, minimal and to the point.

Few things if you plan to keep working on this:
- Add some kind of keys and level stats display (Tekish's Simple HUD addons can be used as a workaround for this, however).
- Doesn't seem to work well with Pirate! Doom.
- Maybe support widescreen options as some users prefer it that way.

But as I said before it's perfect for me.
Great work!
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