DOOM1 DHTP with PBR&Relight (Test)

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DOOM1 DHTP with PBR&Relight (Test)

Postby AndrewMRX » Sun Nov 29, 2020 6:09 pm

This is test mod, based on DHTP textures pack.
Materials, and relight classic E1M1, E1M2 maps.
Scrnshoots.





Download:
1.Get DHTP here https://www.moddb.com/mods/brutal-doom/ ... lterations
2.PBR+Relight is here https://drive.google.com/file/d/1KnifCb ... sp=sharing
I recommend using GZDooM v4.3.3.
I don't know why, but brightmaps don't work on the port v4.5.0. :cry:
AndrewMRX
 
Joined: 18 Apr 2020
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: DOOM1 DHTP with PBR&Relight (Test)

Postby AL-97 » Mon Nov 30, 2020 3:05 am

AndrewMRX wrote:I recommend using GZDooM v4.3.3.
I don't know why, but brightmaps don't work on the port v4.5.0. :cry:

DHTP Alterations is a Doomsday-engine compatible pack. Support code for that particular way of defining hires textures has been dropped in GZDoom since version 4.4.
User avatar
AL-97
 
Joined: 07 Dec 2016

Re: DOOM1 DHTP with PBR&Relight (Test)

Postby AndrewMRX » Mon Nov 30, 2020 3:55 am

DHTP Alterations is a Doomsday-engine compatible pack. Support code for that particular way of defining hires textures has been dropped in GZDoom since version 4.4.

thanks
AndrewMRX
 
Joined: 18 Apr 2020
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support


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