[LZWolf] Wolfenstein 3D HD

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[LZWolf] Wolfenstein 3D HD

Postby AstroCreep » Mon Nov 09, 2020 10:37 am



This is a HQ remix of Wolf3D for LZWolf, utilizing features such
as light levels, scaling, halo lights and a few other tricks along with
the 128x rotational sprites from ZDoom Forums to give a slightly updated
experience. It uses varying xlats to achieve different effects for different levels, and as an added bonus includes the Second Encounter mapset as a 7th episode.

CREDITS:

Wolf3D and Second Encounter mapset by iD Software
128x sprites and textures by iD Software
edited by AstroCreep
rotations from 128x Wolf3D Rotation Project
Ringman
Pallin
Doomjedi
CeeJay
CaptainJ
LkMax
DenisBelmondo
Wiw
LZWolf by Linuxwolf
MacWolf IMFs by AstroCreep
MAPINFO and EndArt files from Second Encounter Classic Collection port by Executor
Edited by AstroCreep
PK3 Compilation and DECORATE scripting by AstroCreep
XLAT and Map Defs based on EC_Mac_Family by AstroCreep




Spoiler: Wolf3D HD Screens



As an added bonus, I have also made an HD version of my mapset AstroCreep's SPICY Wolf3D Challenge, in which since I directly edited the maps has even more features than the regular HD mod, such as zone lighting.

Spoiler: SPICY Screens


DOWNLOADS

Wolf3D HD
SPICY HD

Jaguar Weapons Pack (load after any of the above mods)
Last edited by AstroCreep on Wed Dec 02, 2020 11:40 am, edited 1 time in total.
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Re: [LZWolf] Wolfenstein 3D HD

Postby Superdave938 » Thu Nov 26, 2020 9:03 am

BJ has baby hands
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Re: [LZWolf] Wolfenstein 3D HD

Postby AstroCreep » Fri Nov 27, 2020 8:31 am

You have baby hands. Lol. Was thinking of doing an add on pack that features the jag weapons instead
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Re: [LZWolf] Wolfenstein 3D HD

Postby Superdave938 » Fri Nov 27, 2020 9:58 pm

Ok
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Re: [LZWolf] Wolfenstein 3D HD

Postby AstroCreep » Wed Dec 02, 2020 11:38 am

Here ya go, no more baby hands lol. Simply load the add-on pk3 after the mod pk3 (best way is from command line) Check the first post for the download.


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