Enjay wrote:Oh, nice. I'm not sure about the thin darker lines
Spoiler:
Gez wrote:IMO the sharp corners of the square hole don't make sense. On the cover art, the shape has smoother diagonal angles and it makes it quite clear that the armor has this shape for mobility, so as to allow the marine to crouch for example. That's not possible with the sharp corners because the solid parts on the side will still prevent crouching (the armor will hit your pelvis and get hurt you) while not offering protection on the abdomen.
HAL9000 wrote:Hi Marcelus
Thanks again for the permission to use texture
Marcelus wrote:Hi All,
I am working on sprites in HD for doom, Doom 2 and later maybe Doom 64.
my goal is to turn most objects and things into high resolution. It's my private project and I'm working on it in my free time. I will inform you about the current status.
19.4 2020
version 1 available for download
what is done ?Spoiler:
download include pk3 file + only standalone sprites
FOR BEST RESULT PLEASE SET “Adjust Sprite Clipping – Allways“ UNDER HARDWARE RENDERING in GzDOOM
Pk3 file is optimized for OpenGL. Stand alone sprites are for software mode if someone want or for editing for your projects...
DOWNLOAD
https://drive.google.com/file/d/1xFJPt8 ... sp=sharing
all feedbacks are welcome
more DOWNLOADS
Doom 2 Levels names in HD with classic doom font
https://drive.google.com/file/d/1A644GX ... sp=sharing
Doom 1 Levels names in HD with classic doom font
https://drive.google.com/file/d/1LQgYyg ... sp=sharing
More my works
HD Bottles for HEXEN
DOWNLOAD
https://drive.google.com/file/d/1RW_31n ... TxqdW/view
Esoteric Doomer wrote:Marcelus wrote:
Overall looks pretty good. Except for that skeleton candle sprite looks kinda groidy. Might wanna fix the squares.
strangelove wrote:Excellent work!, looking very nice
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