Project S.I.D.E. - A Complete Overhaul PLUS Upscale

Update 5: The Relaunch.
Smooth. Immersive. Detailed. Extended.
What if Doom was presented like a Retro-Throwback FPS with added modern touches yet... does nothing to affect the gameplay? What If I threw in a Full-on HD Pack along with it?
It felt like forever since the last update. Funny because this is intended to be the last update, I've done everything I wanted to do with this project and honestly, It's been a good experience working on it.
Thank you to everyone involved, everyone that has allowed me to Shamelessly (Ask for permission and use) Everything.
The prerequisites tho;
Be sure to set Sprite Clipping to ALWAYS
Invert Rendering off (Compatability)
Entirely preference, but it'll feel nice to have bobbing speed at 1.5.
What's New?
- BACK TO PURE 2X BABY!
- Upscaled Graphics now an Optional Add-on.
- First Person Death animations.
- Variants of Monsters.
- More Weapon Switching animation.
- Different Builds. (All-in-one, Basic, Soundless)
- HD Pack derived to be an add-on so you can play Crispy whenever.
- Layered Effects.
- New weapon frames.
- Vanilla Monsters.
- MELTING CORPSES!
- Improved Blood.
- Nashgore compatability (Bits now sink in liquids)
- A Fun Addition to Maps 31 and 32 for you Inglorious Bastards.
- Invulnerability reflects health state
- Variations in Items
- Variations in timings with Animated items.
- There's just about an option for everything.
Some added Gameplay stuff.
- Hard Mode Rebalance.
- Burst Rifle (intended to replace Chaingun sniping, carful though this one's a gameplay tweak).
- Zombie Shuffle, All Hit-scan Monsters are randomized; so You'll see the Chaingunner in Doom 1.
THE DOWNLOADS
Complete Edition
Tilt++, Nashgore, Universal Weapon Sway, Troocullers, Smooth Textures, All the brightmaps, Fullscreen HUDS Built-in, Fine-tuned to just work out of the box.
For those who want the easy, intended experience.
Project S.I.D.E. -Complete Edition -
-Standard Edition-
Modular Approach; DSFix Built-in, All brightmaps are Built From Frightnight's Brightmaps Plus, Gore By Nash.
For those who who choose their preferences.
Project S.I.D.E.
Updated Brightmaps + Smooth
Compatable Nashgore
Smooth Textures
Brightmaps For Textures + Smooth
-Alternatively-
Vanilla Sounds mode, All Sounds (that aren't togglable) Are removed.
THE UPSCALE!
Make Sure this is last in any loading order.
Project SIDE 2x
// Screeshots//
Smooth. Immersive. Detailed. Extended.
What if Doom was presented like a Retro-Throwback FPS with added modern touches yet... does nothing to affect the gameplay? What If I threw in a Full-on HD Pack along with it?
It felt like forever since the last update. Funny because this is intended to be the last update, I've done everything I wanted to do with this project and honestly, It's been a good experience working on it.
Thank you to everyone involved, everyone that has allowed me to Shamelessly (Ask for permission and use) Everything.
The prerequisites tho;
Be sure to set Sprite Clipping to ALWAYS
Invert Rendering off (Compatability)
Entirely preference, but it'll feel nice to have bobbing speed at 1.5.
What's New?
- BACK TO PURE 2X BABY!
- Upscaled Graphics now an Optional Add-on.
- First Person Death animations.
- Variants of Monsters.
- More Weapon Switching animation.
- Different Builds. (All-in-one, Basic, Soundless)
- HD Pack derived to be an add-on so you can play Crispy whenever.
- Layered Effects.
- New weapon frames.
- Vanilla Monsters.
- MELTING CORPSES!
- Improved Blood.
- Nashgore compatability (Bits now sink in liquids)
- A Fun Addition to Maps 31 and 32 for you Inglorious Bastards.
- Invulnerability reflects health state
- Variations in Items
- Variations in timings with Animated items.
- There's just about an option for everything.
Some added Gameplay stuff.
- Hard Mode Rebalance.
- Burst Rifle (intended to replace Chaingun sniping, carful though this one's a gameplay tweak).
- Zombie Shuffle, All Hit-scan Monsters are randomized; so You'll see the Chaingunner in Doom 1.
THE DOWNLOADS
Complete Edition
Tilt++, Nashgore, Universal Weapon Sway, Troocullers, Smooth Textures, All the brightmaps, Fullscreen HUDS Built-in, Fine-tuned to just work out of the box.
For those who want the easy, intended experience.
Project S.I.D.E. -Complete Edition -
-Standard Edition-
Modular Approach; DSFix Built-in, All brightmaps are Built From Frightnight's Brightmaps Plus, Gore By Nash.
For those who who choose their preferences.
Project S.I.D.E.
Updated Brightmaps + Smooth
Compatable Nashgore
Smooth Textures
Brightmaps For Textures + Smooth
-Alternatively-
Vanilla Sounds mode, All Sounds (that aren't togglable) Are removed.
THE UPSCALE!
Make Sure this is last in any loading order.
Project SIDE 2x
// Screeshots//