For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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General section instead.
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by Jamie Faith » Tue Nov 19, 2019 2:44 am
Thanks but those arent 4x upscaled tho
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Jamie Faith
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- Joined: 02 Feb 2019
by Darkcrafter » Fri Nov 20, 2020 5:48 pm
v 0.96 - SSG enhanced. Now the doomguy holds two red shells instead of 1 like in the original Doom, contributes to SSG's brutality more - in my opinion of course.
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Darkcrafter
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- Joined: 23 Sep 2017
- Location: Southern Russia
- Operating System: Windows 10/8.1/8/201x 64-bit
- OS Test Version: No (Using Stable Public Version)
- Graphics Processor: nVidia with Vulkan support
by Darkcrafter » Tue Jan 19, 2021 6:12 pm
v0.97 - January 20, 2021 update - the majority of guns polished a bit more.
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Darkcrafter
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- Joined: 23 Sep 2017
- Location: Southern Russia
- Operating System: Windows 10/8.1/8/201x 64-bit
- OS Test Version: No (Using Stable Public Version)
- Graphics Processor: nVidia with Vulkan support
by iBrokeMyAss » Tue Jan 26, 2021 12:00 am
dammnnnn looks pretty sick
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iBrokeMyAss
- PeePeePooPoo Check
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- Joined: 08 Jan 2021
- Location: Ye Olde StinkHole
- Operating System: Debian-like Linux (Debian, Ubuntu, Kali, Mint, etc) 64-bit
- OS Test Version: No (Using Stable Public Version)
- Graphics Processor: Intel (Modern GZDoom)
by Darkcrafter » Sat Jan 30, 2021 3:24 pm
As soon as I think this looks done "enough" I will try to upscale the stuff even further. I'm thinking on adding black gloves variant but this is what I'm really not sure about; or not that soon. The work is super tedious!

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Darkcrafter
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- Joined: 23 Sep 2017
- Location: Southern Russia
- Operating System: Windows 10/8.1/8/201x 64-bit
- OS Test Version: No (Using Stable Public Version)
- Graphics Processor: nVidia with Vulkan support
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