Brightmaps Plus v1.72

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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Re: Brightmaps Plus v1.72

Postby NightFright » Thu Nov 12, 2020 2:07 pm

The Lost Souls work as intended. In fact this was changed on request since before the entire sprite was fullbright and it looked boring.
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NightFright
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Re: Brightmaps Plus v1.72

Postby Nash » Thu Nov 12, 2020 9:00 pm

I quite like how the lost souls look with BM+. They look awesome in the dark, with only parts of it glowing.
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Re: Brightmaps Plus v1.72

Postby NightFright » Fri Nov 13, 2020 3:03 am

In earlier releases, the flames were fullbright and the skull had an orange tint. Not only did that not make sense since brightmaps don't recognize colors, it looked weird in general. The way it is now is much better, just the flames and the eyes are highlighted. It's more realistic and as Nash pointed out also looks better. It's definitely not a bug, that's all I can say.
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