3saster wrote:Actually that's not a bad idea. It can't be done the way Scuba Steve wants, but it could be done with another CVAR, so that if it's in fullscreen, you can pick between the standard fullscreen HUD and this one though. It's not high on the priority list, since as you said, if you want to use the fullscreen HUD, this mod isn't for you, but it might be something to do later, after Strife. Implementing this would make the mod even more autoload-friendly, since then no features are removed anymore.
Truthfully, this is such a simple, effective, and faithful implementation of of modern style HUD, that it would be preferable to add it as an official HUD style for GZDoom.