I was playing the third level of Ashes, killing enemies directly in front of doors and it seems the blood pools were causing it but i'm not sure. Happened semi-consistently at two doors I needed to open with a switch, they just sort of stayed closed for several seconds before finally opening up. A gif I saw had the elevator block happen in Doom 2's Map01, killing the imps in the elevator secret room when they're at the edge and then parking yourself under their blood pool model seemed to have it happen too. I think the blood pools are considered physical objects.Nash wrote:Can you describe how to accurately reproduce this repeatedly?RikohZX wrote:Seems due to the way the models for blood work, they can not only block you on elevators if one's above you, but they can also cause doors to get jammed if an enemy dies next to them. Especially polyobject doors.
Edit: Doesn't quite look the same as the gif I saw, the blood pool's jumping with the elevator movement (and i'm using a DN3D gameplay and texture mod to test compatibility), but my recreation: https://my.mixtape.moe/ewjpwj.webm