Nash's Gore Mod: Vengeance Edition v1.01 HOTFIX

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Nash
 
 
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Re: Nash's Gore Mod: Vengeance Edition

Post by Nash »

Xim wrote:Any chance this will have effects for ice deaths?
Not yet, because I completely forgot about it. =P Will add ice death effects, thanks for the reminder!
AlphaSoraKun
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Re: Nash's Gore Mod: Vengeance Edition

Post by AlphaSoraKun »

This looks really impressive, Mr. Nash! I'm definitely looking forward to testing this out one day.
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Spaceman333
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Re: Nash's Gore Mod: Vengeance Edition

Post by Spaceman333 »

Pompous Seed wrote:Wow, I wasn't expecting so many options!
Nash wrote:I also added a keybind that instantly deletes every gore-related sprite in the map in 1 go.
:O
Yuss! thank you! :D
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Nash
 
 
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Re: Nash's Gore Mod: Vengeance Edition [Teaser out now]

Post by Nash »



Playable beta release date: 30th November 2018. Mark your calendar. It's going to get very bloody.
MrJohnny
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Re: Nash's Gore Mod: Vengeance Edition [Teaser out now]

Post by MrJohnny »

*intense, strenuous, eager, girlish screaming*

Christ, this looks good.
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Rip and Tear
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Re: Nash's Gore Mod: Vengeance Edition [Teaser out now]

Post by Rip and Tear »

I noticed some changes to the frozen monsters in the Hexen clips, are those also part of this mod?
DoomCATO
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Re: Nash's Gore Mod: Vengeance Edition [Teaser out now]

Post by DoomCATO »

This has Smooth Doom name written all over it. Does it work on Smooth Doom?
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Nash
 
 
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Re: Nash's Gore Mod: Vengeance Edition [Teaser out now]

Post by Nash »

Rip and Tear wrote:I noticed some changes to the frozen monsters in the Hexen clips, are those also part of this mod?
Yes, but it can be disabled. Almost every feature of NGM Vengance can be disabled.
DoomCATO wrote:This has Smooth Doom name written all over it. Does it work on Smooth Doom?
I loaded Smooth Doom in some of the clips in the video (not all) to demonstrate NGM's full compatibility. Yes, it works with SD. No, I took nothing from SD; NGM uses 100% original code and assets.
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Agitatio
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Re: Nash's Gore Mod: Vengeance Edition [Teaser out now]

Post by Agitatio »

Frozen deaths could use a little bit of gore and blood. Just a little bit.
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Nash
 
 
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Re: Nash's Gore Mod: Vengeance Edition [Teaser out now]

Post by Nash »

Grigori wrote:Frozen deaths could use a little bit of gore and blood. Just a little bit.
Agreed. The ice chunk effects look and feel pale in comparison to the other stuff in the mod. I'm going to be enhancing it but I can't promise it'll make it into this Friday's beta, as it would require me to think about and design some new graphics for it.
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Agitatio
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Re: Nash's Gore Mod: Vengeance Edition [Teaser out now]

Post by Agitatio »

Nash wrote:Agreed. The ice chunk effects look and feel pale in comparison to the other stuff in the mod. I'm going to be enhancing it but I can't promise it'll make it into this Friday's beta, as it would require me to think about and design some new graphics for it.
Oh, I wasn't expecting new graphics for it. But if you're going to do it and need some inspiration, then Painkiller's frozen deaths are pretty cool.
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A_D_M_E_R_A_L
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Re: Nash's Gore Mod: Vengeance Edition [Teaser out now]

Post by A_D_M_E_R_A_L »

Can't wait to get my hands on these stretchy gibs >:D
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Nash
 
 
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Re: Nash's Gore Mod: Vengeance Edition [Teaser out now]

Post by Nash »

Grigori wrote: Oh, I wasn't expecting new graphics for it. But if you're going to do it and need some inspiration, then Painkiller's frozen deaths are pretty cool.
Got any videos? I can't find anything on Youtube.
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Agitatio
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Re: Nash's Gore Mod: Vengeance Edition [Teaser out now]

Post by Agitatio »

Nash wrote:Got any videos? I can't find anything on Youtube.
Obviously I wasn't talking about making it exactly the same, and I don't think that is even possible. And I might have made it sound better than expected.
But it was the most memorable ice death for me for some reason. Here's an example: https://streamable.com/e5efj
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Re: Nash's Gore Mod: Vengeance Edition [Teaser out now]

Post by Toberone »

That'd be cool but would probably require individual sprites for body parts flying apart which. Possibly gets in the way of universal compatibility
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