Doom 64 Retribution PBR Materials : Vaseline Edition

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Mynameislol
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Re: Doom 64 Retribution PBR Materials : Vaseline Edition

Post by Mynameislol »

The PSX textures are pretty much just the original textures, but different lightning. Anyway, the reason the automatic generation worked so well here is because the textures aren't very complicated, while the original doom's textures are. Me, & arl from doomworld are currently working on making PBR materials manually for all doom games.

Unfortuently, he's very busy, and i'm not very good, but i AM making PBR materials, as nobody else is doing it, but it will take months, if not YEARS for me to finish all textures, there's about 1500 textures & patches that need to be made, and PBR materials are 4 textures per material. That's 6000 textures. Here's a link to the doomworld thread

https://www.doomworld.com/forum/topic/1 ... -textures/

Everyone is welcome to contribute, but so far nobody seems to be interested. Anyone reading this, If you are interested in helping, please send a PM.
sylandro
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Re: Doom 64 Retribution PBR Materials : Vaseline Edition

Post by sylandro »

Mynameislol wrote:
Valken wrote:Both look great actually... Can you share your processing method? I want to try it on the Doom 3 texture pack from D4T!!!
I used a program called ShaderMap4, and played with it, and was able to batch process the textures. It requried ALOT of manual renaming

Can you share your settings? I've downloaded the program and it's pretty cool, but I don't know exactly what I'm doing... for example I don't know how to generate the roughness and metallic maps.
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Mynameislol
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Re: Doom 64 Retribution PBR Materials : Vaseline Edition

Post by Mynameislol »

I didn't generate metallic & roughness maps, i generated heightmaps and played with them until they somewhat resembled metallic & toughness maps
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Enjay
 
 
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Re: Doom 64 Retribution PBR Materials : Vaseline Edition

Post by Enjay »

Ahh! That explains a lot. I've been messing with the program too. I haven't come up with anything useful yet though.
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Amuscaria
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Re: Doom 64 Retribution PBR Materials : Vaseline Edition

Post by Amuscaria »

:shock: :shock: :shock:
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Twitchy2019
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Re: Doom 64 Retribution PBR Materials : Vaseline Edition

Post by Twitchy2019 »

So, I got one concept here I wanna know about. What is this enhancement to Doom 64, and can it do adaptable lighting stuff automatically and look cool doing it?
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hoover1979
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Re: Doom 64 Retribution PBR Materials : Vaseline Edition

Post by hoover1979 »

I like this mod! :mrgreen:

Maybe host it on ModDB.
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hoover1979
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Re: Doom 64 Retribution PBR Materials : Vaseline Edition

Post by hoover1979 »

I just had a go at your mod and the PBR only shows up in a very small amount of areas as well as showing up when I fire my weapon. Is there a file to get that has dynamic lights for Doom 64 Retribution to show these PBR textures off. The brightmaps file you hosted on Zippyshare is no longer on their server. if that file includes dynamic lights, can you reupload it?
KingaAss
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Re: Doom 64 Retribution PBR Materials : Vaseline Edition

Post by KingaAss »

Is it possible for someone to tell me if that HUD is a combination of ZION's and some other? Or I can actually download it. Damn it, I really like the PBR on this game.
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Mynameislol
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Re: Doom 64 Retribution PBR Materials : Vaseline Edition

Post by Mynameislol »

hoover1979 wrote:I just had a go at your mod and the PBR only shows up in a very small amount of areas as well as showing up when I fire my weapon. Is there a file to get that has dynamic lights for Doom 64 Retribution to show these PBR textures off. The brightmaps file you hosted on Zippyshare is no longer on their server. if that file includes dynamic lights, can you reupload it?
Sorry, no dynamic lights, and i'm sorry, i've lost the brightmap files. I'll let you know if i find them.
KingaAss wrote:Is it possible for someone to tell me if that HUD is a combination of ZION's and some other? Or I can actually download it. Damn it, I really like the PBR on this game.
The download for the PBR is still there, but the brightmaps are lost, i'm afraid.
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AL-97
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Re: Doom 64 Retribution PBR Materials : Vaseline Edition

Post by AL-97 »

I still have the brightmaps. Here's the link:
https://gofile.io/?c=8JbthL
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A_D_M_E_R_A_L
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Re: Doom 64 Retribution PBR Materials : Vaseline Edition

Post by A_D_M_E_R_A_L »

Would've been nice if you added the liquid textures to this
DefectiveByDesign
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Re: Doom 64 Retribution PBR Materials : Vaseline Edition

Post by DefectiveByDesign »

Does this work with brutal doom 64? The atmosphere and lighting is much better in that mod. That said, I prefer version 1b for having the least nonsense, as brutal doom mods seem to get progressively annoying with version updates.
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BerserkerNoir
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Re: Doom 64 Retribution PBR Materials : Vaseline Edition

Post by BerserkerNoir »

Does anyone still have the brightmaps?
All the links are down.
VitSm
 
 
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Re: Doom 64 Retribution PBR Materials : Vaseline Edition

Post by VitSm »

BerserkerNoir wrote:Does anyone still have the brightmaps?
All the links are down.
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