I finally started experimenting with ZScript's HUD code, made this in about a day, I'm not planning on expanding further as this was only an experiment, but I've decided to release it in case anyone likes Q2's basic HUD or would like a very simplistic HUD code for learning purposes, I never said anything about being a good programmer tho .
Screenie:
Download: Here.
Baby's first ZScript HUD
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Endie
- Posts: 227
- Joined: Thu Mar 16, 2017 7:34 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Somewhere in the void
Re: Baby's first ZScript HUD
I like how simple it is, looks nice anyway. Nice job!
Re: Baby's first ZScript HUD
This is a really nice ZScriph HUD here! You tried to make it look like a Quake 2 HUD?