reikall wrote:But that would solve too many problems!
Also: I don't know how to do that. Maybe I'll finally get around to learning how to work with polys this year.
001 wrote:I havent done almost ANY modding since the eons of Quake I & II, but I'll give it a shot when I have the time.
Do you know any tool that can export voxel to obj? I'll start with a 3 faced sphere, using your soulsphere as base, if you dont mind.
Xaser wrote:Just wanted to jump in here and say this is really heckin' good. You nailed the quality of the original sprites in a way that no other "let's make models/voxels/3D stuff for Doom" project has ever even come close to, from what I've seen. Like, holy damn.
Pixel Eater wrote:(How do make voxels?)
I'm already lostStep 1: Imp
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