Original Doom Hi-Res weapon animation redraw project - done

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Re: Original Doom Hi-Res weapon animation redraw project (WI

Postby Darkcrafter » Tue Apr 30, 2019 5:46 pm

Ok, here it comes, the new version! Hope you guys like it because I decided to edit the sprites in a more agressive way to get rid of some gimmicks made by Id. So chaingun spins smoother now but I had to change some things.
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Re: Original Doom Hi-Res weapon animation redraw project (WI

Postby Darkcrafter » Tue May 28, 2019 8:05 am

I tried to work wiht smooth doom sprites and gonna say it's a living hell of workload. So far just 3 sprites of BFG are now ready, and there is so many more left.
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Joined: 23 Sep 2017
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Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Original Doom Hi-Res weapon animation redraw project - d

Postby elCreyo » Tue May 28, 2019 3:23 pm

Hey. Those sprites are great. Nice work.
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Re: Original Doom Hi-Res weapon animation redraw project - d

Postby Darkcrafter » Tue May 28, 2019 6:28 pm

Hey, glad you like it, enjoy.
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Joined: 23 Sep 2017
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Operating System: Windows 10/8.1/8 64-bit
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Re: Original Doom Hi-Res weapon animation redraw project (WI

Postby PSXRevizorRussian » Sun Jun 02, 2019 1:15 am

Darkcrafter wrote:Ok, here it comes, the new version! Hope you guys like it because I decided to edit the sprites in a more agressive way to get rid of some gimmicks made by Id. So chaingun spins smoother now but I had to change some things.


Yes Yes Yes! :thumb: Downloading
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Re: Original Doom Hi-Res weapon animation redraw project (WI

Postby PSXRevizorRussian » Sun Jun 02, 2019 1:16 am

Darkcrafter wrote:I tried to work wiht smooth doom sprites and gonna say it's a living hell of workload. So far just 3 sprites of BFG are now ready, and there is so many more left.


Yes, this is a very hard work, I wish a lot of creative power. In my opinion the best work on weapon sprites ever!
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