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Re: Original Doom Hi-Res weapon animation redraw project (WI
Posted: Sun Sep 16, 2018 2:56 pm
by Darkcrafter
Thanks! Gotta update it soon again.
Re: Original Doom Hi-Res weapon animation redraw project (WI
Posted: Sat Oct 20, 2018 4:15 pm
by Darkcrafter
Another update, more nice stuff inside
Re: Original Doom Hi-Res weapon animation redraw project (WI
Posted: Sun Oct 21, 2018 7:24 am
by PSXRevizorRussian
Class, another update, shaking! Author you're cool!
Re: Original Doom Hi-Res weapon animation redraw project (WI
Posted: Sun Oct 21, 2018 2:37 pm
by Darkcrafter
Thanks, gonna be doing more soon
Re: Original Doom Hi-Res weapon animation redraw project (WI
Posted: Mon Oct 22, 2018 1:52 pm
by Mr.Rocket
Hi, I created a hi-res HUD face some years ago. Feel free to include it in your hi-res pack.
https://drive.google.com/file/d/1VFT_A1 ... pjZGz/view
If it requires some modifications/tweaks, that's fine also.
Cheers
Re: Original Doom Hi-Res weapon animation redraw project (WI
Posted: Tue Oct 23, 2018 8:44 am
by Darkcrafter
Nice job except that it looks like a different person. I try not to let too much individual artistic vision into it so that's why deep-learning with GANs used sometimes.
Re: Original Doom Hi-Res weapon animation redraw project (WI
Posted: Tue Oct 23, 2018 3:51 pm
by Mr.Rocket
Yeah I don't think it looks like a different person heh, though mine aren't just scaled up with filters applied or something, they are redrawn based on the original.
Anyway, I thought I'd offer.
Good luck!
Re: Original Doom Hi-Res weapon animation redraw project (WI
Posted: Sat Oct 27, 2018 1:26 am
by PSXRevizorRussian
And I cleared in each of your faces sprite extra color pixels around the edges a few months ago
Re: Original Doom Hi-Res weapon animation redraw project (WI
Posted: Sat Oct 27, 2018 1:32 am
by PSXRevizorRussian
Darkcrafter wrote:Thanks, gonna be doing more soon
Quite an interesting option very similar to the original.
Re: Original Doom Hi-Res weapon animation redraw project (WI
Posted: Sat Oct 27, 2018 1:36 am
by PSXRevizorRussian
Your project is already a year old, pretty good progress. Waited for the return of the inscription "BFG" on the biggest gun of the game, but in principle I can put it myself from the previous versions that I downloaded before
Re: Original Doom Hi-Res weapon animation redraw project (WI
Posted: Mon Nov 12, 2018 10:49 am
by Darkcrafter
So here comes the version 14. A lot of little bad but yet noticeable things have been fixed.
Re: Original Doom Hi-Res weapon animation redraw project (WI
Posted: Thu Nov 15, 2018 11:04 am
by PSXRevizorRussian
Oh
, a new update, already downloading
Re: Original Doom Hi-Res weapon animation redraw project (WI
Posted: Thu Dec 06, 2018 1:56 pm
by Darkcrafter
Now, when I think the main goal of this project was reached - every hud weapon was scaled up 400% and redrawn; it's time for me to take your critique and suggestions.
Thanks,
Darkie
Re: Original Doom Hi-Res weapon animation redraw project (WI
Posted: Thu Dec 06, 2018 4:03 pm
by BROS_ETT_311
Perkristian animations??
Re: Original Doom Hi-Res weapon animation redraw project (WI
Posted: Fri Dec 07, 2018 1:28 pm
by Darkcrafter
Yes sir! I would like to get my hands on them!