Re: Voxel Chibi Doom! Version 5.2 (Jan 24 2020)

Posted:
Thu Mar 12, 2020 4:04 am
by tuintje
Hi Cherno,
I featured your mod on my youtube channel
https://www.youtube.com/watch?v=91BQDhtnLcM&t=Anyway I like your mod and I showcased it there, good work mate

oh and i'm not native English btw

Re: Voxel Chibi Doom! Version 5.2 (Jan 24 2020)

Posted:
Thu Mar 12, 2020 5:44 am
by Cherno
Thanks you for making this video, I enjoyed watching it! It was a good idea to use a test map to showcase all the actors, I never got around to do it myself

Re: Voxel Chibi Doom! Version 5.2 (Jan 24 2020)

Posted:
Sun May 02, 2021 9:59 pm
by MugMonster
I'm trying to load this with all the other mods, and everything works except the enemies. my weapons, the item pick-ups, the 8-bit blood, all that stuff works, but the enemies are still just sprites. any idea why? this is the loadout I'm using
-iwad doom.wad -file voxelchibi_v5.2.pk3 NESDoom1.wad pcspksim.wad LowRes_doom_menu_v0.99.pk3 Low-Res HUD.pk3 LowRes.pk3 8bitblood.pk3
Re: Voxel Chibi Doom! Version 5.2 (Jan 24 2020)

Posted:
Mon May 03, 2021 3:05 am
by Cherno
MugMonster wrote:I'm trying to load this with all the other mods, and everything works except the enemies. my weapons, the item pick-ups, the 8-bit blood, all that stuff works, but the enemies are still just sprites. any idea why? this is the loadout I'm using
-iwad doom.wad -file voxelchibi_v5.2.pk3 NESDoom1.wad pcspksim.wad LowRes_doom_menu_v0.99.pk3 Low-Res HUD.pk3 LowRes.pk3 8bitblood.pk3
8bitblood replaces all enemies with custom versions, as does VoxelChibiDoom! These mods are not compatible with each other.
Re: Voxel Chibi Doom! Version 5.2 (Jan 24 2020)

Posted:
Mon May 03, 2021 6:01 am
by MugMonster
ah, I didnt realize that. the 2017 cacowards recommended them together, guess that was an oopsie on their end