New version uploaded (v3). All items are finally done and there are also some decoration objects, like dead marines and gore pools.
https://www.dropbox.com/s/v25f81ku5ig5k ... 3.pk3?dl=0I have been thinking about XDeaths, currently they are just copies of the normal death (white blinking, then disappearing). To keep with the voxel style, I might create a massive voxel spawner that generated a variety of voxels from the monster's color range and makes them explode in all directions. It could be a performance killer, in which case I'll just do a similar, albeit simpler thing, using voxel animation frames.