[Mod Resource] DoomActorDB

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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coldcite
Posts: 13
Joined: Sat May 20, 2017 1:59 pm

[Mod Resource] DoomActorDB

Post by coldcite »

ZDoom-compatible language file storing known actor classes and their proper names, ACS function to query included.
Basically, a resource for mods that need to show enemy names for whatever reason, this will make it easier for them to display a proper name and not those ugly classname messes. My intention is to keep updating it as much as I can with enemy/actor names from mods (and games) all around, as well as accept pull requests from other people who want to contribute of course.

https://github.com/coldcite/DoomActorNameDB

Actor sets included
  • Doom/Ultimate Doom
  • Doom II/Final Doom
  • Meta Doom
  • Smooth Doom
  • Beautiful Doom
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