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Saw Turok on sale on Steam, bought and played it for a bit. This is my first time playing the game (never had it on the N64), thought the blood effects were cool, and you know me, being an FX junkie, I had to recreate it...
Spoiler:
(Original graphics drawn from scratch, and code is just an approximation... I don't have Turok's source code so I can't replicate it 100%)
Looks great. I'd love to see videos of point blank gibbing from the rocket launcher, and room clearing from the BFG9000. That would be a great demo of how the blood effect looks/works in large-scale.