DISCLAIMER: This is not for purists! Some of the effects present in this mod may be of poor taste and are not intended for people who want to play the TCs in the most faithful way.
When PSX DOOM version 135 came out, it broke compatibility with two submods that were made by the community: PSX Brightmaps and PSX Smooth Doom. This started as a personal experiment to restore compatibility with them, and I went overboard and added much more. Most of the features come from other mods made by the community but have been adapted to work with the console TCs, since they do not work out of the box or replace too many things that "de-consolify" the experience.
This requires (GZ)Doom 2.4.0 or above.
If you are an author of one the mods that I've used this as a source and do not like their approve of their resources being used here, this can be taken down.
PSX DOOM TC
This has been tested with version 135. I recommend you load the PC aspect ratio submods that are included with the TC prior to loading this.
DOWNLOAD: http://www.mediafire.com/file/je4anx9j4 ... XAMBNT.PK3
FEATURES (read the credits for the sources!):
Spoiler:SCREENSHOTS:
Spoiler:CHANGELOG:
Spoiler:CREDITS:
Spoiler:DOOM 64: Retribution
This has been tested with version 1.2 of the mod. After I was done with the PSX TC, I ported most of the effects to this TC and adapted them to better suit D64's mood (mostly recolors and darkenings). I am not entirely happy with how it ended up, as the effects look much better on the PSX TC, for some reason.
DOWNLOAD: http://www.mediafire.com/file/usby9z2ud ... 4AMBNT.PK3
FEATURES (read the credits for the sources!):
Spoiler:SCREENSHOTS:
Spoiler:CHANGELOG:
Spoiler:CREDITS:
Spoiler: