enderandrew wrote:This is really great stuff. Would you be willing to release a .pk3 file of what you have so far?
I haven't really thought of that yet. I am about 20-25% (rough guess) of the way there but my Google Drive is full and I never uploaded to ModDB before even though I do have an account.
I have .pk3's for GZDoom that I keep updating for testing, and to stop mismatching (like the blue/red stone texture flashing in the first room of the second level of Plutonia Experiment) I have 5 pk3 files. one is the main file, and the others are smaller overrides for doom 1, doom 2, Plutonia experiment and Evilution. These override pk3's also mean the 4 games get their own skies, rather than them all sharing the doom 2 skies.
I am unwell at the moment and have been in and out of the hospital, so I have slowed down on texture production, but when I recover and am back working on textures I will look into creating a ModDB page and uploading a tech demo to wet peoples appetites. When I get that done I will update the OP of this thread so people can start downloading the Tech Demo and having fun.
All the best
Hoover1979